Create Your Own Game

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Create Your Own Game

Post by Rise Or Die Trying » Tue Nov 06, 2012 10:42 pm

Taken inspiration from the GTA V thread. If you could create any game you wanted, what would it be?

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Re: Create Your Own Game

Post by Ramone » Tue Nov 06, 2012 10:44 pm

An accurate simulation of the life of a turtle or perhaps a sloth.
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Re: Create Your Own Game

Post by TheLittleGeordie » Tue Nov 06, 2012 10:47 pm

This Is Connect 4 2012 <roll>
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Re: Create Your Own Game

Post by Wedge Head Tiote » Tue Nov 06, 2012 10:50 pm

I would tell you, but someone would steal it <roll>

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Re: Create Your Own Game

Post by biggeordiedave » Tue Nov 06, 2012 10:52 pm

An open-world prison game where your actions determine a host of different things, such as being transferred to higher security parts of the prison. You'd have to do missions for different people and it would have an influence meter like the early GTA games for example if you did something for some black guys you'd piss off the white supremacists etc.
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Re: Create Your Own Game

Post by Wedge Head Tiote » Tue Nov 06, 2012 10:53 pm

biggeordiedave wrote:An open-world prison game where your actions determine a host of different things, such as being transferred to higher security parts of the prison. You'd have to do missions for different people and it would have an influence meter like the early GTA games for example if you did something for some black guys you'd piss off the white supremacists etc.
Would there be a keep hold of the soap mission <roll>

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Re: Create Your Own Game

Post by biggeordiedave » Tue Nov 06, 2012 10:54 pm

Wedge Head Tiote wrote:
biggeordiedave wrote:An open-world prison game where your actions determine a host of different things, such as being transferred to higher security parts of the prison. You'd have to do missions for different people and it would have an influence meter like the early GTA games for example if you did something for some black guys you'd piss off the white supremacists etc.
Would there be a keep hold of the soap mission <roll>
<laugh> Yeah, you'd have to press the corresponding buttons as they appear on the screen like a fight in 'Shenmue'.
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Re: Create Your Own Game

Post by Ramone » Tue Nov 06, 2012 11:00 pm

biggeordiedave wrote:
Wedge Head Tiote wrote: Would there be a keep hold of the soap mission <roll>
<laugh> Yeah, you'd have to press the corresponding buttons as they appear on the screen like a fight in 'Shenmue'.
AH would fail on purpose <ok>
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Re: Create Your Own Game

Post by biggeordiedave » Tue Nov 06, 2012 11:03 pm

Ramone wrote:
biggeordiedave wrote:
<laugh> Yeah, you'd have to press the corresponding buttons as they appear on the screen like a fight in 'Shenmue'.
AH would fail on purpose <ok>
<laugh> True.

Also, who are you? <scratch>.
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Re: Create Your Own Game

Post by beatski » Tue Nov 06, 2012 11:03 pm

FF7 remake. Massive amounts of achievements (lots of obscure ones), massive amount of unlockables, loads of new game+ options that switch things around (item location, enemy battle strategies etc), new side missions. and none of the advent children animated gayness


great game idea btw BGD

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Re: Create Your Own Game

Post by skalpel » Tue Nov 06, 2012 11:07 pm

biggeordiedave wrote:An open-world prison game where your actions determine a host of different things, such as being transferred to higher security parts of the prison. You'd have to do missions for different people and it would have an influence meter like the early GTA games for example if you did something for some black guys you'd piss off the white supremacists etc.
It would also be pretty awesome if you were able to break out of the prison, but it wasn't a focus of the game or even mentioned at all in any story lines or missions. But then when you escaped you were in an absolutely massive city filled with various gangs and a GTA2 style respect system for them, whilst also constantly avoiding police - get caught once and you're back in jail under higher security.

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Re: Create Your Own Game

Post by Ramone » Tue Nov 06, 2012 11:09 pm

skalpel wrote:
biggeordiedave wrote:An open-world prison game where your actions determine a host of different things, such as being transferred to higher security parts of the prison. You'd have to do missions for different people and it would have an influence meter like the early GTA games for example if you did something for some black guys you'd piss off the white supremacists etc.
It would also be pretty awesome if you were able to break out of the prison, but it wasn't a focus of the game or even mentioned at all in any story lines or missions. But then when you escaped you were in an absolutely massive city filled with various gangs and a GTA2 style respect system for them, whilst also constantly avoiding police - get caught once and you're back in jail under higher security.
What would the ultimate goal of this game be?

I would like if they had it completely player run and made it an MMO, with certain people playing guards and police and some playing prisoners and gangsters. <awe>
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Re: Create Your Own Game

Post by biggeordiedave » Tue Nov 06, 2012 11:17 pm

skalpel wrote:
biggeordiedave wrote:An open-world prison game where your actions determine a host of different things, such as being transferred to higher security parts of the prison. You'd have to do missions for different people and it would have an influence meter like the early GTA games for example if you did something for some black guys you'd piss off the white supremacists etc.
It would also be pretty awesome if you were able to break out of the prison, but it wasn't a focus of the game or even mentioned at all in any story lines or missions. But then when you escaped you were in an absolutely massive city filled with various gangs and a GTA2 style respect system for them, whilst also constantly avoiding police - get caught once and you're back in jail under higher security.
I'd been thinking about how to add an escape aspect to the game and couldn't think how but this would be perfect. I'd imagine with the stage games are at now, it wouldn't be too tasking to create an entire map in addition to a huge prison map. I'd want the major focus of the game to be that your actions determine your environment and the story, but more than just killing X makes Y your friend and vice versa like GTA IV.
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Re: Create Your Own Game

Post by beardface » Tue Nov 06, 2012 11:20 pm

I want this game <awe>

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Re: Create Your Own Game

Post by biggeordiedave » Tue Nov 06, 2012 11:25 pm

Ramone wrote:
skalpel wrote:
It would also be pretty awesome if you were able to break out of the prison, but it wasn't a focus of the game or even mentioned at all in any story lines or missions. But then when you escaped you were in an absolutely massive city filled with various gangs and a GTA2 style respect system for them, whilst also constantly avoiding police - get caught once and you're back in jail under higher security.
What would the ultimate goal of this game be?

I would like if they had it completely player run and made it an MMO, with certain people playing guards and police and some playing prisoners and gangsters. <awe>
Well the obvious idea would be clearing your name or something, or getting at somebody who has wronged you/your family/gang etc. in the past. I haven't thought that much about the story other than it's set in a prison <laugh>. The MMO idea is great and would probably be quite popular, but wouldn't appeal to me at all if it actually existed. I prefer games that I can play offline and that have a story.
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Re: Create Your Own Game

Post by skalpel » Tue Nov 06, 2012 11:33 pm

Maybe you have one acquaintance on the outside who comes to see you during visiting hours every now and again, and you can extract info from him on whoever wronged you or even try persuade him to sneak weapons or drugs in for you <scratch>.
The idea of things you do or say having a direct affect on everything in the game from then on is a great one. It's f***ing annoying in games where certain people are invincible because the storyline needs them to be or certain characters not giving a s*** that the previous day an 'unknown person' (ie. you) broke into their house, torched it and murdered their whole family.

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Re: Create Your Own Game

Post by beatski » Tue Nov 06, 2012 11:35 pm

don't think the MMO idea could ever work.


get some tasty achievements in there, e.g. you have unlocked: prison snitch

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Re: Create Your Own Game

Post by Cal » Tue Nov 06, 2012 11:37 pm

Not so much full game ideas, but rather core mechanic ideas I've had for a while that I'd like to see implemented;

Atrophy - The protagonist starts the game strong, ends the game weak. Rather than engagements arbitrarily upscaling to ridiculous levels and/or enemies becoming roided up bullet sponges to increase difficulty, the player weakens throughout the game and has to deal with this. They might be able to fight groups of enemies face-to-face early on, but as they lose power the focus becomes more on survival, avoiding combat, stealth and outwitting the enemy. This could also be tied in to the player's playstyle, using powerful abilities could take a chunk of power away, or carrying more weight increases their rate of attrition.

Karma - Take the good/bad black/white morality of games to a level beyond the protagonist being a hero/badass only in story segments. Good actions net the player good karma and a generally easier game, bad actions; bad karma and the game screws them over. For example, it could have an effect on enemy accuracy, critical hits, amount of enemies, environmental hazards, loot, other characters help/hindrance. This could play-out on both long and short term scales, for example if you're a neutral to good player, but you kill someone for that cool thing they have, the game will react negatively for a short while before returning to normality. Basically good = easier, bad = harder, the player can strike their own balance based on their own morality, or desire to be challenged. Could be an interesting test of gamer's motivations, they might be playing good but have to fight temptation to do bad because they know there will be repercussions, or playing as a dick but feel drawn to changing their ways in order to have an easier time.

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Re: Create Your Own Game

Post by skalpel » Tue Nov 06, 2012 11:40 pm

Cal wrote:Not so much full game ideas, but rather core mechanic ideas I've had for a while that I'd like to see implemented;

Atrophy - The protagonist starts the game strong, ends the game weak. Rather than engagements arbitrarily upscaling to ridiculous levels and/or enemies becoming roided up bullet sponges to increase difficulty, the player weakens throughout the game and has to deal with this. They might be able to fight groups of enemies face-to-face early on, but as they lose power the focus becomes more on survival, avoiding combat, stealth and outwitting the enemy. This could also be tied in to the player's playstyle, using powerful abilities could take a chunk of power away, or carrying more weight increases their rate of attrition.

Karma - Take the good/bad black/white morality of games to a level beyond the protagonist being a hero/badass only in story segments. Good actions net the player good karma and a generally easier game, bad actions; bad karma and the game screws them over. For example, it could have an effect on enemy accuracy, critical hits, amount of enemies, environmental hazards, loot, other characters help/hindrance. This could play-out on both long and short term scales, for example if you're a neutral to good player, but you kill someone for that cool thing they have, the game will react negatively for a short while before returning to normality. Basically good = easier, bad = harder, the player can strike their own balance based on their own morality, or desire to be challenged. Could be an interesting test of gamer's motivations, they might be playing good but have to fight temptation to do bad because they know there will be repercussions, or playing as a dick but feel drawn to changing their ways in order to have an easier time.
Superb ideas, especially the first. Knowing that at the end of the game you will become a powerless, penniless bum who gets easily swatted aside and yet you're still desperately battling on in vain at an increasingly difficult rate.

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Re: Create Your Own Game

Post by Dr. Bishop » Wed Nov 07, 2012 8:01 am

Beatski wrote:don't think the MMO idea could ever work.


get some tasty achievements in there, e.g. you have unlocked: prison b****

Can't let AH feel left out <roll>.
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